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Security Improvements


Improvements to prevent hacks and exploits.

Lock Options #


You can start the game with the argument
/lockoptions
to prevent other players from changing the netplay options. Only one player can use this argument, otherwise the game won't start.

Lock Players #


You can start the game with the argument
/lockplayers
to prevent other players from changing their name, color and team. Only one player can use this argument, otherwise the game won't start.

Exploit Mode #


By default, and unlike the original game, proDuke will not load custom ART files placed in the game's directory. This is done to prevent players from abusing full-bright tiles which would give them an unfair advantage in online modes. To disable this, you have to run the game with the custom argument
/exploitmode
. Everyone in the match will be prompted at the console to accept playing with this argument enabled.
By running the game in exploit mode, not only it will load any custom ART files in the directory, but it will also enable a known hack that sets the whole map's visibility to zero.

Allow Mods #


By default, and unlike the original game, proDuke will not load custom files (ART, DAT, CON, etc) placed in the game's directory. To disable this, you have to run the game with the custom argument
/allowmods
. Everyone in the match will be prompted at the console to accept playing with this argument enabled.
The game will also refuse to load maps the same name as reg maps that are on the game folder unless if playing with /allowmods.